Heist Noir
A downloadable game
Top-down stealth game that was made as the winning entry for ShefJam 6 using Unity in under 30 hours.
Steal as many priceless vases as you can while avoiding being spotted by the museum security! The more things you have on you at the end of each level, the higher your score at the end of the game.
My main goal going into this game was to produce something that looked visually striking and used high definition/ quality assets. While this means that the game is less polished than some of my other projects I think it is the most impressive in scope and has a very wide range of mechanics. (inventory system, choice between throwing items to destroy enemies vs higher score, stealth, physics with the item throwing).
It was also the first Shef Jam game I made using Unity3D instead of Game Maker: Studio.
Xbox Controls (Reccomended):
Left Stick - Move
RT (hold) + Right Stick - Aim throwable item
RT - Use Item
LT - Pick up nearby items
B - Drop Item
Shoulder Buttons - Change Item in Inventory
Keyboard controls:
WASD - Move
Space (hold) - Pick up nearby items
Mouse 1 - Use/ Throw item
F - Drop
Q + E - Change Item in Inventory
Credits:
Owen Lyons - Code and Design
Harvey Cash - Design, Art and Animation
Calvin Smith - Music
Art made in GIMP 2.
Status | Released |
Author | diabolicalSloth |
Genre | Action |
Tags | Black and White, shefjam, Stealth |
Download
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Comments
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pog
lmao I worked on this like 6 months ago but hadn't gotten around to uploading it