Released in May 2021 for Ludum Dare 48.

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A game about an ordinary frog, a cave and a newt.

A game made in 72 hours with my fiance Sam.

WASD or Arrow Keys to Move, E to Talk/ Croak, Space to Jump!

Also supports controller.

If you're having audio issues in a web browser, I reccomend downloading the executable.

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Personal Thoughts:

Made one weekend as a break from working on Zool RD, this was the first time me and my (now spouse) Sam had ever collaborated on a game. Because we had such tight time constraints in the game jam, we didn't get to flesh out the gameplay as much as possible. However, I think the dialogue really shines and the game has a lot of personality. 

It was the first time I'd attempted to implement a dialogue system as well as my first time ever working in Godot which I now use for all my game jam projects. I'm proud of both of these things and I look forward to the next time me and Sam make a game together. It was also a great excuse to practice my pixel art.

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Credits:

Owen Lyons - Code, Level Design, Art

Sam Hall - Writing, Concept, Direction

Download

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toadintheholewindows.zip 23 MB

Comments

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Nice!

Still thinking about that worm tbh...

Let me know if there's a mailing list or anything to be updated on their garden.